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[MAP SOURCE RELEASE] Source Chariots + Vehicle Base

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msleeper
Tilt!


Joined: 12 Dec 2004
Location: Atlanta, Jawjuh

PostPosted: Sat Oct 08, 2005 5:58 pm    Post subject: [MAP SOURCE RELEASE] Source Chariots + Vehicle Base
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Readme:
Code:
======================================================================

Map Title                : Source Chariots Source + Vehicle Base
Map Version              : 1.0
Author                   : Mitchell "msleeper" Sleeper
E-mail                   : msleeper@gmail.com
Website                  : http://www.msleeper.com/

======================================================================

Game                     : Half-Life 2, Half-Life 2: DM

Supported Gametype       : Singleplayer
                         : Multiplayer
                         : Deathmatch
                         : Team Deathmatch

Map Size                 : 2-16 : Medium Map **SEE ADDITIONAL NOTES**

======================================================================

Contents of this Package :

     readme.txt
     sc_razoonta.vmf
     vehicle_base.vmf

======================================================================

Installation Instructions:

     Extract the contents into your sourcesdk_content\hl2mp\mapsrc
     directory, open up Hammer, and enjoy.

======================================================================

Construction Time        : Approx. 12 days

Custom Content           : Map

Known Bugs               : Players who are in the Prisoner Pods do not
                           have a visible model. Blame Valve.
     
======================================================================

Credit to Other Authors  :

     Xirex for helping me go above and beyond what I originally
     had planned.
     
     OnboardError for running the 6/28 - 7/11 Innovation
     Challenge.
     
     George Lucas for inspiration.

======================================================================

Additional Notes         :

     The controls for the chariots are as follows:

     Foward = Throttle Up
     Backward = Throttle Down
     Strafe Left = Turn Left
     Strafe Right = Turn Right
     Primary Attack = Turbo Booster
     Secondary Attack = Emergency Airbrake
     
     The left gauge in your HUD is your current throttle. When
     you press the Throttle Up button, this gauge raises and your
     chariot begins to move foward. If you don't hold this
     button down, then you will slowly lose momentum and
     eventually come to a stop.
     
     The right gauge in your HUD is your engine's temperature.
     The more you hold down the Throttle Up key and the more
     often you Turbo, the higher up this gauge will go. When it
     begins flashing, a warning will sound and your engines will
     begin to smoke. If this gauge maxes out, then your engine
     smoke will turn black and you will lose the ability to
     accelerate until the temperature comes back down.
     
     The three ways to cool your engines is to either 1.) not
     hold down the throttle, 2.) press the Throttle Down key, and
     3.) use the Emergency Airbrake.

     The "vehicle_base.vmf" is a base to use for creating vehicles.
     The groundwork for the user controls, the logic_compares,
     game_ui, and prisoner_pod entities are all there and ready.
     Pressing any of the mappable controls (foward, backward, left,
     right, attack, and attack2) will turn on sprites infront of you.
     All you have to do now is remap the controls to do other
     functions instead of turning on the sprites.

======================================================================

Technical Details          :

     The chariots are 100% physics driven. All of the thrusting
     is done dynamically, unlike other phsyics vehicles which
     simply turn thrusters on and off. All of the throttle is
     controlled by the turbines in the front of the engines.
     While you can't see it while driving, the turbines spin and
     control the speed at which the racers go. The throttle gauge
     is a visual representation of the 0-100% scale at which the
     turbines are spinning. This scale is then applied to the
     foward thrusters, and raises and lowers as the turbine spins
     faster and slower.
     
     There are no static phys_constraints in the entire system.
     The engines are held together by a set of springs and
     slideconstraints, and the engine connnects to the pod by a
     group of lengthconstraints. The cockpit is literally dragged
     behind the engines by their sheer force.

======================================================================

http://www.msleeper.com/            October 8, 2005


Download:
http://www.msleeper.com/

Screenshots:



Last edited by msleeper on Fri Jun 08, 2007 1:50 am; edited 4 times in total
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pyropowered
AimBot h00r
AimBot h00r


Joined: 13 May 2005
Location: Hammer-topia Posts: -78,000

PostPosted: Sat Oct 08, 2005 6:01 pm    Post subject:
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nice job, but shouldnt this be in community releases?
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msleeper
Tilt!


Joined: 12 Dec 2004
Location: Atlanta, Jawjuh

PostPosted: Sat Oct 08, 2005 6:09 pm    Post subject:
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Mods/admins move it in there.
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Hibame
Wall Hax0r
Wall Hax0r


Joined: 26 Aug 2004


PostPosted: Sat Oct 08, 2005 7:26 pm    Post subject:
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whoo finaly
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alexroyce
GUYS INSURGENCY IS FUCKING SHIT
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Joined: 02 Jul 2004


PostPosted: Sat Oct 08, 2005 7:28 pm    Post subject:
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Now go and hack-up that lolbot Wink
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Quote:
whuh? opened his big mouth to say:
cod 5 better score higher or you are going to fail.
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far3
gimmick account
gimmick account


Joined: 28 Nov 2004


PostPosted: Sat Oct 08, 2005 11:21 pm    Post subject:
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sweet cant wait top try this out :p
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Raminator
Staff
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Joined: 20 Feb 2005
Location: Bitches don't know 'bout my lightmaps.

PostPosted: Sun Oct 09, 2005 11:30 pm    Post subject:
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Awesome, this should be a learning experience for everyone except Crazy Goat. Thumb Up
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msleeper
Tilt!


Joined: 12 Dec 2004
Location: Atlanta, Jawjuh

PostPosted: Mon Oct 10, 2005 12:37 am    Post subject:
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Quote:
Raminator opened his big mouth to say:
Awesome, this should be a learning experience for everyone except Crazy Goat. Thumb Up


LOL!
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