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Bomb Targets
From HalfLife 2 Knowledge Base
This will explain how to create a bomb target location in your map that regulates where or not the terrorists can plant the c4.
Creating the func_bomb_target
For this tutorial it is assumed you have a map ready to go, if you need help with this use the following tutorial, Basic Room. Next you will need to select the texture toolstrigger and create a brush using it the size you want the bomb target area to be. Make sure all areas touch the ground so the bomb can be planted throughout the target. Right click the brush and select "Tie to Entity". In the entity drop-down box select func_bomb_target. The technical part of the tutorial is done. Now just add spawn points and compile your map and you should have a fully functioning bomb target.
--RomeoJGuy 09:31, 11 Nov 2004 (EST)

