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Env explosion

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env_explosion

Source(core) Point Entity


description

An entity that creates an explosion at it's origin.


properties

  • Name targetname(target_source)
    The name that other entities refer to this entity by.
  • Parent parentname(target_destination)
    The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.
  • Magnitude iMagnitude(Integer) - default: 100
    The amount of damage done by the explosion.
  • Radius Override iRadiusOverride(Integer) - default: 0
    If specified, the radius in which the explosion damages entities. If unspecified, the radius will be based on the magnitude.
  • Fireball Sprite fireballsprite(sprite) - default: sprites/zerogxplode.spr
  • Render Mode rendermode(choices)
    5
    • 0 - Normal
    • 4 - Solid
    • 5 - Additive


spawn flags

  • 1: No Damage - default: OFF
  • 2: Repeatable - default: OFF
  • 4: No Fireball - default: OFF
  • 8: No Smoke - default: OFF
  • 16: No Decal - default: OFF
  • 32: No Sparks - default: OFF
  • 64: No Sound - default: OFF
  • 128: Random Orientation - default: OFF
  • 256: No Fireball Smoke - default: OFF
  • 512: No particles - default: OFF
  • 1024: No DLights - default: OFF
  • 2048: Don't clamp Min - default: OFF
  • 4096: Don't clamp Max - default: OFF


inputs

  • Kill(void)
    Removes this entity from the world.
  • KillHierarchy(void)
    Removes this entity and all its children from the world.
  • AddOutput(string)
    Adds an entity I/O connection to this entity. Format
  • FireUser1(void)
    Causes this entity's OnUser1 output to be fired.
  • FireUser2(void)
    Causes this entity's OnUser2 output to be fired.
  • FireUser3(void)
    Causes this entity's OnUser3 output to be fired.
  • FireUser4(void)
    Causes this entity's OnUser4 output to be fired.
  • SetParent(string)
    Changes the entity's parent in the movement hierarchy.
  • SetParentAttachment(string)
    Change this entity to attach to a specific attachment point on it's parent. Entities must be parented before being sent this input. The parameter passed in should be the name of the attachment.
  • ClearParent(void)
    Removes this entity from the the movement hierarchy, leaving it free to move independently.
  • Explode(void)
    Triggers the explosion.

outputs

  • OnUser1(void)
    Fired in response to FireUser1 input.
  • OnUser2(void)
    Fired in response to FireUser2 input.
  • OnUser3(void)
    Fired in response to FireUser3 input.
  • OnUser4(void)
    Fired in response to FireUser4 input.


related tutorials

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