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Env particlelight

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Contents

env_particlelight

Source(core) Point Entity


description

An entity that can be used to light the smoke particles emitted by env_smokestack entities. Currently does not light any other particles.


properties

  • Parent parentname(target_destination)
    The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.
  • Color Color(color255) - default: 255 0 0
    Color emitted by this light.
  • Intensity Intensity(integer) - default: 5000
  • Directional directional(choices) - default: If this is specified, then this light will use the bump map on the particles. Each particle system can have one ambient and one directional light.
    • 0 - No
    • 1 - Yes
  • Particle System Entity PSName(string)
    Set this to the name of the env_smokestack that you want this light to affect.


spawn flags

none.


inputs

  • SetParent(string)
    Changes the entity's parent in the movement hierarchy.
  • SetParentAttachment(string)
    Change this entity to attach to a specific attachment point on it's parent. Entities must be parented before being sent this input. The parameter passed in should be the name of the attachment.
  • ClearParent(void)
    Removes this entity from the the movement hierarchy, leaving it free to move independently.


outputs

none.


related tutorials

Submit your tutorial for env_particlelight

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