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G-Man

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First Seen: Chapter 1, Point Insertion

  • Located in chapter(s): 1-4, 6, 7, 9, 11, 14

Description

G-Man
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G-Man

Always seen in a business suit and clutching a briefcase in one hand, G-Man was first seen in the original Half-Life. He is known to display bizarre behaviour and capabilities beyond that of a normal human, although his identity and motives are yet to be completely explained.

Physically, the G-Man appears to be a normal human of slender build with a military-style crew cut, pale and emaciated facial features and vividly green eyes. He speaks in a slow, measured, raspy manner, sometimes placing unusual stress on syllables and awkwardly changing the pitch of his voice; these symptoms are similar to ones displayed by people suffering from certain speech impediments. Some gamers believe this is because his barely-understood "job" requires him to say little more than he is allowed to. It is common for the G-Man to elongate "S" sounds ("Limitlesssss potential").

It should be noted that "G-Man" may not actually be his name or title. He is never identified or even directly referred to in any of the games. "Gman" is simply the name of the character's model in the original Half-Life (possibly a reference to the slang term for an agent of the FBI), as well as in documentaries featuring employees at Valve Software. Most players use the nickname "G-Man", since his actual name is still unknown. Prior to the release of Half-Life 2, many players thought he was the Administrator of the Black Mesa Research Facility, but the sequel makes it clear that this is actually a separate character, Dr. Breen.

In Half-Life 2, it was assumed that Gordon Freeman took up the job offer. Gordon arrives at some point in the future in an Eastern European city known simply as City 17, one of the few remaining habitable cities after the events in the original Half-Life caused immense chaos and led to an invasion by a race known as the Combine.

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