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Graphics Commands

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General comands:

MAT_FULLBRIGHT 0 (0, 1)

Toggles rendered lighting.


MAT_WIREFRAME 0 (0, 1)

Toggles the drawing of all meshes regardless of texture obstruction. See mat_wireframe.

SHOWTRIGGERS_TOGGLE

This command draws game triggers.

MAT_NORMALMAPS 1 (0, 1)

This command draws normal maps

MAT_NORMALS 1 (0, 1)

This command draws surface normals.

MAT_FASTNOBUMP 0 (0, 1)

This command turns off bump mapping.

If you want make screenshot:

IMPULSE 200

This removes the weapon model.

CL_DRAWHUD 0 (0, 1)

The HUD is completely removed.

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