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Info ladder dismount
From HalfLife 2 Knowledge Base
Contents |
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info_ladder_dismount
Source(core) Point Entity
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description
An entity to handle endpoints for multiple ladders that are too close to each other.
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properties
- Parent parentname(target_destination)
The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent. - LadderName target(target_destination)
If multiple ladders are near multiple endpoints, use this to stop them from interfering with each other.
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spawn flags
none.
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inputs
- SetParent(string)
Changes the entity's parent in the movement hierarchy. - SetParentAttachment(string)
Change this entity to attach to a specific attachment point on it's parent. Entities must be parented before being sent this input. The parameter passed in should be the name of the attachment. - ClearParent(void)
Removes this entity from the the movement hierarchy, leaving it free to move independently.
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outputs
none.
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related tutorials
Submit your tutorial for info_ladder_dismount

