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Info overlay
From HalfLife 2 Knowledge Base
Contents |
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info_overlay
Source(core) Point Entity
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description
An entity that places an overlay on the world.
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properties
- Material material(material)
- Brush faces sides(sidelist)
- Render Order RenderOrder(integer) - default: 0
Higher values render after lower values. This value can be 0-3. - U Start StartU(float) - default: 0.0
- U End EndU(float) - default: 1.0
- V Start StartV(float) - default: 0.0
- V End EndV(float) - default: 1.0
- Overlay Basis Origin(Read-Only) BasisOrigin(Vector)
- Overlay Basis U(Read-Only) BasisU(Vector)
- Overlay Basis V(Read-Only) BasisV(Vector)
- Overlay Basis Normal(Read-Only) BasisNormal(Vector)
- Overlay Point 1(Read-Only) uv0(vector)
- Overlay Point 2(Read-Only) uv1(vector)
- Overlay Point 3(Read-Only) uv2(vector)
- Overlay Point 4(Read-Only) uv3(vector)
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spawn flags
none.
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inputs
none.
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outputs
none.
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related tutorials
Submit your tutorial for info_overlay

