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Moving Clouds

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By Mxthe

Contents


Finding The Model

You might believe it's gonna be something complicated, well it's not.

Moving clouds are a simple prop_dynamic

With some css models

The models are

Props/Cs_Office/Clouds

Props/De_tides/Clouds

Props/De_port/Clouds

And some others

So if you want theses clouds in an hl2 map

Download cfgscape

http://nemesis.thewavelength.net/index.php?p=26

Close steam, open the Counter Strike Source Shared.gcf

Go in the Models/Props/Cs_office

And extract all clouds files you find.

Then go in Materials/Models/Props/Cs_office

And Extract all clouds files you find


Then place the models in Models/Props/Cs_office in hl2 folder

And place the materials in Materials/Models/Props/Cs_office

Restart steam, and you will find the model in the hammer :-)

Placing The Model

Now you got your model, so make a 3d skybox, and place the model in it, the center of the prop_dynamic must be your sky_camera in the skybox.

Resize your 3d skybox if you have to, but it's cooler to see all of the cloud model.

And then compile and you're done!

Was it hard?? :)

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