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Moving Water
From HalfLife 2 Knowledge Base
By Jota Flisk - chan_gremista@hotmail.com
Contents |
[edit]
Introduction
To make your water move like a door, you need to forget what I said. Make the water brush like in the Water_Simple and tie it to func_water_analog. Set the Move Direction (Pitch Yaw Roll) and the Move Distance and it's done. Make an Output to activate the door (water).

