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Npc headcrab
From HalfLife 2 Knowledge Base
Contents |
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npc_headcrab
Half-Life 2 NPC Entity
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description
Headcrab
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properties
- Start burrowed startburrowed(choices)
No- 0 - No
- 1 - Yes
- Parent parentname(target_destination)
The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.
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spawn flags
- 65536: Start hidden - default: OFF
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inputs
- SetParent(string)
Changes the entity's parent in the movement hierarchy. - SetParentAttachment(string)
Change this entity to attach to a specific attachment point on it's parent. Entities must be parented before being sent this input. The parameter passed in should be the name of the attachment. - ClearParent(void)
Removes this entity from the the movement hierarchy, leaving it free to move independently.
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outputs
none.
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related tutorials
Submit your tutorial for npc_headcrab

