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Npc headcrab

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Contents

npc_headcrab

Half-Life 2 NPC Entity


description

Headcrab


properties

  • Start burrowed startburrowed(choices)
    No
    • 0 - No
    • 1 - Yes
  • Parent parentname(target_destination)
    The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.


spawn flags

  • 65536: Start hidden - default: OFF


inputs

  • SetParent(string)
    Changes the entity's parent in the movement hierarchy.
  • SetParentAttachment(string)
    Change this entity to attach to a specific attachment point on it's parent. Entities must be parented before being sent this input. The parameter passed in should be the name of the attachment.
  • ClearParent(void)
    Removes this entity from the the movement hierarchy, leaving it free to move independently.


outputs

none.


related tutorials

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