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Npc heli avoidbox

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Contents

npc_heli_avoidbox

Half-Life 2 Solid Entity


description

Helicopter avoidance box


properties

  • Origin (X Y Z) origin(origin)
    The position of this entity's center in the world. Rotating entities typically rotate around their origin.
  • Pitch Yaw Roll (Y Z X) angles(angle) - default: 0 0 0
    This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • Parent parentname(target_destination)
    The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.


spawn flags

  • 65536: Avoid the box above and below - default: OFF


inputs

  • SetParent(string)
    Changes the entity's parent in the movement hierarchy.
  • SetParentAttachment(string)
    Change this entity to attach to a specific attachment point on it's parent. Entities must be parented before being sent this input. The parameter passed in should be the name of the attachment.
  • ClearParent(void)
    Removes this entity from the the movement hierarchy, leaving it free to move independently.


outputs

none.


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