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Trigger teleport

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Contents

trigger_teleport

Source(core) Solid Entity


description

A trigger volume that teleports entities that touch it. Entities are teleported to the Remote Destination, and have their angles set to that of the Remote Destination's. If a Local Destination Landmark is specified, teleported entities are offset from the target by their initial offset from the landmark, and their angles are left alone.


properties

  • Remote Destination target(target_destination)
    The entity specifying the point to which entities should be teleported.
  • Local Destination Landmark landmark(target_destination)
    If specified, then teleported entities are offset from the target by their initial offset from the landmark.


spawn flags

  • 32: Preserve angles even when a local landmark is not specified - default: OFF


inputs

none.


outputs

  • OnEndTouch(void)
    Fired when an entity stops touching this trigger. Only entities that passed this trigger's filters will cause this output to fire.
  • OnEndTouchAll(void)
    Fires when an entity stops touching this trigger, and no other entities are touching it. Only entities that passed this trigger's filters are considered.


related tutorials

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