Cleanup is going to take awhile, so the site is back up but editing has been disabled.

Weapon physcannon

From HalfLife 2 Knowledge Base

Jump to: navigation, search

Contents

weapon_physcannon

Half-Life 2 Point Entity


description

Physics Cannon


properties

spawn flags

  • 1: Start constrained - default: OFF
  • 2: Start without grab functionality. - default: OFF


inputs

none.


outputs

  • OnPlayerUse(void)
    Fires when the player +uses this weapon
  • OnPlayerPickup(void)
    Fires when the player picks up this weapon
  • OnNPCPickup(void)
    Fires when an NPC picks up this weapon


related tutorials

Submit your tutorial for weapon_physcannon

Personal tools