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Weapon pistol

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Contents

weapon_pistol

Half-Life 2 Point Entity


description

Pistol []


properties

spawn flags

  • 1: Start constrained - default: OFF


inputs

none.


outputs

  • OnPlayerUse(void)
    Fires when the player +uses this weapon
  • OnPlayerPickup(void)
    Fires when the player picks up this weapon
  • OnNPCPickup(void)
    Fires when an NPC picks up this weapon


related tutorials

Submit your tutorial for weapon_pistol






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